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The Mythology Behind Tai Shani’s Witchy Online Fantasy

“These are the Maiara, flying witches commemorated in local mythology on Alicudi, a remote Italian island historically afflicted with ergot-poisoned rye crops that, when milled and made into bread, dosed the entire starving and impoverished local populace with LSD.”
Charlotte Gush, Senior Editor at Manchester International Festival (MFI), on the folklore that inspired artist Tai Shani’s contribution to MFI’s Virtual Factory

Tai Shani Explores Fungus as a Psychedelic Catalyst for Change

Turner Prize-winning artist Tai Shani’s first online artwork, The Neon Hieroglyph, premieres as part of Manchester International Festival’s Virtual Factory series. Drawing on her research into ergot, a grain fungus from which LSD is derived, Shani composed nine episodic films that explore psychedelics as a catalyst for change in what the curators describe as “a dreamlike CGI journey that takes us from the cellular to the galactic, from the forests to the subterranean, from the real to the almost unimaginable.”

“It’s a Huge, Dumb, Obvious Object Wedged into a Place it Shouldn’t Be.”

“Everything—capitalism, the economy, politics, the internet, supply chains—has become a terrifying, complicated mess that we can’t understand. But we can understand a ship blocking a canal.”
– Sci-fi writer Tim Maughan, on our fascination with the Ever Given grinding world trade to a halt. “It’s a relief to be able to point at something and know that it’s wrong,“ writes Maughan. “It’s a huge, dumb, obvious object wedged into a place it shouldn’t be.”

Iconic 1985 Pixel Art Revealed as Vector Art Instead

“I’ve spent a lifetime wondering why the Amiga ‘Insert Workbench’ boot image looked kinda wonky,” confides Panic Inc. co-founder Cabel Sasser on Twitter. ”I always assumed it was hand-drawn pixel art.” It turns out it’s vector art. A surprised Sasser reveals that just 412 bytes of vector drawing instructions were needed to render the iconic (Sheryl Knowles-created) hand-held floppy disk. “Incredible!” Meanwhile, media artist Golan Levin verified the 1985 vector data with a “quick-and-dirty” Processing sketch.

Tobias Revell Considers the Crypto Imaginary—or Lack Thereof

“Technologies aren’t for anything. They emerge and are socially constructed as a mix of opportunity, problem-solving and chance, not some inevitable building block in the myth of progress.”
– British artist and designer Tobias Revell, on the assumption “that crypto technologies have some sort of teleology—a preordained role in an inevitable story of humanity.” Instead, Revell posits that “crypto still doesn’t have its shibboleth, its narrative monument, its imaginary—and if it does have one now it’s probably, unfortunately, Beeple.”

Daniel Canogar Maps Latencies Onto Animated Screens

Opening at Galerie Anita Beckers in Frankfurt, Germany, Daniel Canogar’s solo show “Latencies” explores a world of transient, fleeting memories, shifting media and continuously increasing data streams. Next to signature works from the artist’s Small Data and Echo Series, the show features five pieces from the new Latencies Series (image: Monocle), for which Canogar mapped discarded parts like lenses, heat sinks, and shredded aluminium onto animated screens.

Andreas Angelidakis ‘Softwalks’ at Oslo’s Fotogalleriet

“The ‘softwalk’ has long been the artist’s designation for the way avatars in 1990s simulation games traverse their fictional universe: an even, smooth step, unperturbed by the specificities of the environments they cross.”
– Critic and scholar Timotheus Vermeulen, on Andreas Angelidakis’ solo exhibition “Softwalks” at Oslo’s Fotogalleriet, where the Athens-based architect-cum-artist transposes this digital attitude onto the real world

In Memory: Gerhard Mantz (1950–2021)

Gerhard Mantz
(1950–2021)
Famous for his dystopian landscapes, German CGI artist Gerhard Mantz dies at the age of 71 in Berlin. A successful sculptor before embracing 3D modelling software in the 1990s, Mantz’ renders showed at MIT, MoMA, and the LA Center for Digital Art. He was also one of five artists exhibited at HaW’s “Natürlich Künstlich” in 2001, one of the first digital art shows in Berlin.

Why Computers Won’t Make Themselves Smarter

“How many people do you need to put together a Manhattan Project? The relevant question is: how large of a population do you need to draw from in order to recruit enough scientists to staff such an effort?”
– Sci-fi writer Ted Chiang, on why people and not AI, are the key to the fabled intelligence explosion. “This is how recursive self-improvement takes place—not at the level of individuals but at the level of human civilization as a whole.”

Jon Michael Corbett on Designing Indigenous Hardware (and Software)

Indigenous computational media artist Jon M. R. Corbett is the subject of a fascinating interview with Daniel Temkin at Esoteric.Codes. Corbett delves into the syntax and epistomology underpinning his Cree#, Ancestral Code, and Wisakecak coding languages, which all circumvent the eurocentric (and latin alphabet) origins of “not just programming, but computing technologies in general.” His ambitious extending beyond software, he also speaks to his alt-keyboard design—based on the Cree Star Chart (image).

Refuse to Be Human, Be a Bot Instead!

Commissioned for transmediale’s “For Refusal” program, !Mediengruppe Bitnik releases Refuse to be Human, a web extension that changes your browser settings to that of a Yandex bot. Like Google, Russia’s primary search engine Yandex uses web crawlers to index online content. “Surfing as a bot gives you access to the grey web,” write the Bitniks, “a layer of content only visible to bots.” Image: RYBN’s Double Negative Captchas (2020)—the bot test that directly inspired Bitnik’s work.

YouTuber’s Game Boy Mining Rig Will Mine One Bitcoin in Several Quadrillion Years

“Only off by a factor of roughly 125 trillion.”
– YouTuber stacksmashing, on how his Game Boy-powered Bitcoin mining rig compares to the competition. Whereas modern hardware mines at ~100 terahashes per second, the 1989 Nintendo handheld (controlled via a Raspberry Pi Pico) clocks in at 0.8. “It would take several quadrillion years to mine a single coin.”

How Friction-Free Capitalism Eats into the Landscape

“Sites like these are where online shopping leaves its physical footprint—where capital, battling over space, inscribes itself in the landscape.”
Charlie Jarvis, on how spaces of logistics keep eating into public lands to satisfy friction-free capitalism. “According to the real estate firm Knight Frank, every £1 billion spent online demands 1.3 million square feet of further warehousing.”

In Memory: Jean-Pierre Hébert (1939-2021)

Jean-Pierre Hébert
(1939-2021)
An explorer of algorithmic aesthetics since the 1970s, computer art pioneer Jean-Pierre Hébert passes away in Santa Barbara, California. Known for his minimalist plotter drawings, sound and mixed media installations, the trained computer engineer also co-founded famed digital art group The Algorists in 1995. In 2012, SIGGRAPH recognized Hébert’s Lifetime Achievement in Digital Art.

Nancy Holt’s (Light)Works Shine at Lismore Castle Arts

“Light and Language,” an exhibition showcasing the late land and conceptual artist Nancy Holt, opens at Ireland’s Lismore Castle Arts. Focused on 1960-80s works, it notably includes Electrical System (1982, image), a room-scale illuminated network shown for the first time in three decades that makes the gallery it is presented in “part of open-ended systems, part of the world.” The Lisa Le Feuvre-curated show also includes related (light)works by Dennis McNulty, Charlotte Moth, and Katie Paterson.

Fred Turner: the Whole Earth Catalog was a Capitalist Project

“When Stewart Brand sets out to help the commune folks of the late 1960s and early 1970s, what does he choose as his vehicle? A catalog. For Brand and the people around him, business was a good way to change the world. Politics were bankrupt, but business was great.”
From Counterculture to Cyberculture author Fred Turner, in conversation with Daniel Denvir, underscoring the capitalist underpinnings of the Whole Earth Catalog, which profoundly shaped Silicon Valley ideology
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