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“The result is a fantasy—or nightmare—of computers as both preternatural agents of their own histories and autocratic engines of meaning.”
– Art historian and Buffalo AKG Art Museum curator Tina Rivers Ryan, on Lowell Nesbitt’s 1965 painting I.B.M. Disc Pack. The piece is part of a series of “deadpan enlargements of IBM materials” and currently on view at the Leslie Jones-curated LACMA exhibition “Coded: Art Enters the Computer Age”—a “necessary survey” that “argues that early computer art is art,” as Ryan writes in her review.
“I would say there is a circuit board aesthetic, a punch-card aesthetic, as well as an interest in pristine and gleaming metallic surfaces, reminiscent of the IBM mainframe.”
– LACMA curator Leslie Jones, describing the aesthetic of one of the six rooms in “Coded: Art Enters the Computer Age, 1952-1982.” In conversation with Bronaċ Ferran, she shares the landmark exhibition was inspired by a 2013 donation of computer drawings from the Frederick Hammersley Foundation which left her in awe: “[it] was unlike anything I had seen before.”
“I would really suggest experimenting with IBM’s public quantum computers using their Qiskit textbook, extracting data from various algorithms and then using that to generate forms using Processing or Unity or another digital software package.”
– Artist and quantum physicist Libby Heany, providing a workflow that anyone (code savvy) could use to start experimenting with quantum computing

A shrine to IBM’s midcentury corporate aesthetic, Rayyan Tabet’s “Deep Blues” opens at Walker Art Center in Minneapolis. Illuminated by the melancholic glow of IBM’s 10 shades of blue, the installation references Eero Saarinen’s IBM Rochester design and Charles and Ray Eames work for the multinational—a matrix of their chairs hang overhead. Tabet’s nods to IBM’s design patronage coupled with AI-trained text-to-speech narration foreground the affect of knowledge work, and of a singular corporate identity.

“We realized we had to make our own supercomputer. So we built an AI which runs on custom hardware—/roʊˈdeɪoʊ/—that looks at the Kim Kardashian: Hollywood game and tries to make sense of what it’s seeing.”
Cory Arcangel, on /roʊˈdeɪoʊ/ Let’s Play: HOLLYWOOD (2017-21), the “Century 21” centrepiece on view at New York’s Greene Naftali gallery. “It originated from a note I made in 2016: ‘Deep Blue playing Kim K game.’ I imagined a huge server that you could see playing the game.”
“She was the first person to realize that this problem exists, to talk about it, and do academic work around it until the powers that be took notice.”
Kade Crockford, director of the Technology for Liberty Program at the ACLU of Massachusetts, on MIT computer scientist and activist Joy Buolamwini, whose research helped persuade Amazon, IBM, and Microsoft to put a hold on facial recognition technology.
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