Artists Explore Quarantine as a Web-Based Choose Your Own Adventure Game
Inspired by the Choose Your Own Adventure book series first popularized in the 1980s, artist Dasha Ilina and screenwriter Sofia Haines launch Choose Your Own Quarantine, a web-based game about navigating uncertainties during the pandemic. “The user is presented with a scenario that initially follows the real timeline of COVID-19 development,” write the artists, “but as the game goes on, users will notice that the options become increasingly speculative and fictitious.” Which values, practices, and cultures will ultimately be enduring, and which may become outdated remnants of the pre-pandemic world?

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