“To stand in these places is to stand in a place where desire was met. Where for a moment, something that was yours was carved out of the ugly body of online corporate games culture. Like building a fort in the woods between the highway and the mall.”
– Software artist Everest Pipkin, on the seven billion worlds users (the majority of them children) created in Roblox, the “lush, blocky, user-design nightmare” that is “one of the biggest games in the world”

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