The Dark Allegory of Sarah Friend’s Crypto Clicker Game

“The game ends when you’re so deep in the hole that there is no light anymore, the screen is just black and you have, like, trillions of dollars.”
– Software artist Sarah Friend, on her alegorical crypto clicker game Clickmine (2017), “where you get this little procedurally generated piece of land and as you click, you are digging a hole and the hole gets deeper and deeper and deeper, and you get richer and richer and richer.”
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