Exhibitions, Research, Criticism, Commentary

A chronology of 3,585 references across art, science, technology, and culture
“The goal is to keep users engaged, meet message quotas, and never reveal who you really are. It’s work that demands constant emotional performance: pretending to be someone you’re not, feeling what you don’t feel, and expressing affection you don’t mean.”
– Kenyan researcher, labour advocate, and Data Labelers Association (DLA) Secretary General Michael Geoffrey Asia, on the quiet emotional labour behind AI intimacy. In his testimony, the former chat moderator sheds light on a workforce that remains invisible yet essential, the people whose emotions fuel algorithms that pretend to feel.
“If on December 15th the Tverskoy District Court of Moscow grants the Prosecutor General’s request, we’ll be officially placed in the same category as the Azov, LGBT, the Jehovah’s Witnesses, the Mejlis of the Crimean Tatar People and Navalny’s Anti-Corruption Foundation.”
Pussy Riot founder Nadya Tolokonnikova, on Russian authorities demanding that the feminist protest and performance art group be labelled an extremist organization. “Singing in the streets is not extremism. Doing street actions is not extremism. Extremism is invading other countries and committing war crimes.”
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Danielle Brathwaite-Shirley
THE DELUSION
Danielle Brathwaite-Shirley’s first monograph is a “bible for emotional processing” that expands on her eponymous Serpentine exhibition about polarization, censorship, and social exclusion. Contributors include Rebecca Allen, Legacy Russell, Mindy Seu, Helen Starr, and Mckenzie Wark.
“I’ll try to cue them up to give the best performance, the best version of this they’ve ever given.”
– Artist and Do Not Research founder Joshua Citarella, discussing his interview strategy for guests including Francis Fukuyama, Ezra Klein, and Dasha Nekrasova on Doomscroll. In a NYT profile that asks if he is “the Joe Rogan of the Art World?,” Citarella discusses the failures of legacy media and art institutions, the manosphere, and his effort to build a leftist alternative to radicalizing “conservative funnels” through ideological cross-pollination and strategic guest curation.

Do virtual bodies and AI chatbots broaden our perceptions of the body, gender, and sexuality, or do they reduce them to clichés? In “KI LOVE,” artists Arvida Byström, Stine Deja, Marie Munk, and Lotta Stöver present works at Galerie Mitte in Bremen (DE) that offer techno-feminist perspectives on surrogate technologies and mixed realities. An extended version of Stöver’s Latent Imaging and Imagining (2023-24), for example, uses AI-altered personal photographs to re-imagine—queer—childhood memories.

The Delusion is my Community Center in which games help mediate difficult conversations and help you get to why you’re thinking the way you do and what your opinion might be. It’s not a place to tell you what’s right or wrong. It’s not a place to judge you.”
– British artist and videogame designer Danielle Brathwaite-Shirley, on bridging divides with their current solo exhibition at the Serpentine, London
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“The people in these illustrations, silent, anonymous and dissected, were never asked to teach us,” writes anatomist Lucy E. Hyde, excavating the troubling origins of medical images—from atlases drawn from concentration camp victims to bodies acquired through grave robbing. Hyde argues these foundational images built anatomy’s authority by exploiting the imprisoned, poor, and marginalized; she calls for acknowledgment of these origins and new inclusive anatomical libraries reflecting human diversity across gender, race, and disability.

Danielle Brathwaite-Shirley’s new videogame and immersive multiplayer experience, THE DELUSION (2025), explores themes of polarization, censorship, and social connection at Serpentine North Gallery, London. The British artist invites visitors into a “post-apocalyptic world broken into closed, dogmatic factions” to rehumanize debate through live community play. As Brathwaite-Shirley’s writes: “Let’s have the difficult conversations.”

“For us, feminism is a mandate—to work on the world out there and on ourselves. To outsource this work to AI is to shirk responsibility. ‘The Revolution Will Not Be Televised,’ wrote Gil Scott-Heron; nor will our feminism be automated. And that’s a good thing.”
– SUPERRR Lab co-founder Elisa Lindinger, elaborating the Berlin-based organization’s anti-generative AI stance. “We want to be good ancestors,” Lindinger writes about why the use of extractive systems that perpetuate historical injustices isn’t compatible with the non-profit’s feminist tech principles. “Opting out is the first step of resistance.”

The 7th issue of the INSERT, a Swiss online journal for “Artistic Practices as Cultural Inquiries,” delves into the plant sensorium, vegetal agency, and expanded definitions of aesthetics. Created within the Plant Intelligence research project at Basel’s Institute Art Gender Nature (IAGN), contributors including Noelia Billi, Julia Mensch, Cate Sandilands, and Rasa Smite offer nine queer-feminist and decolonial perspectives on “our neglected closest companions.”

“‘I thought you said this was a contemporary art event.’ I hiss at my point of contact, who I find knocking back martinis opposite a large banner advertising BMW’s latest AI-powered satnav.”
– Critic Victoria Comstock-Kershaw, recounting her disorienting arrival at a New York NFT gathering that felt more like a tech networking event than a gallery opening. She dissects the “flaccid afterlife” of NFT culture in a scathing critique of monkey JPEGs, institutional panic, and the toxic masculinity that fueled crypto’s fine art world takeover.

“Another day. Another night.,” Barbara Kruger’s first comprehensive Spanish survey fills Guggenheim Bilbao with text-based provocations spanning five decades. The American artist’s signature declarations challenge structures of power, identity, and control across walls, floors, and screens. Untitled (Forever) (2017/2025), a site-specific installation, surrounds visitors in Spanish and Basque text, weaving George Orwell’s dystopian warnings with Virginia Woolf’s insights on gendered power dynamics.

“Michelle Cotton lucidly outlines the ways in which women artists engaged with computers: as language and code games, as tools and an aesthetic, and finally, as intimate extensions of bodies, engendering dreams of post-gender otherness, but also technological nightmares.”
– Critic Ela Bittencourt, assessing curator Michelle Cotton’s “Radical Software: Women, Art & Computing 1960–1991” as the Kunsthalle Wien survey show winds down.
“Having missed the historic opportunity to create a techno-emancipatory social form, the figure of the hacker now reconciles the imperatives of self-reliance and individualism with prepper ideology.”
– Cultural theorist Ana Teixeira Pinto, on how the mythologized hacker figure has drifted to the far right. In her essay accompanying the Error 406 [Tech Fascism] Not Acceptable call, Pinto critiques “aggrieved masculinity” and tech-libertarian ideology.
“The voice of novel technological communication has been, almost from the beginning, a female voice, which is to say the voice of a helper, a perfect helper, pleasant, unflappable, immune to insults, come-ons and bossiness.”
– Journalist Susan Dominus, underscoring the prominence of female voices in AI assistants and apps—from Siri and Alexa to Jessie, a text-to-speech model used widely on TikTok.
“I want to activate people’s brains and allow them to have conversations with people that they don’t like. With people that they don’t care about. With people that they think they have nothing in common with.”
– British artist Danielle Brathwaite-Shirley, on creating interactive narratives about the Black trans experience that a U.S. gallery recently flagged as too political. “Because I was trans, parents had to opt in to allow the kids to see my work,” she tells writer Kadish Morris. “It wasn’t a violent game. It wasn’t about trans-ness as a whole. It [was] about getting home safe.”

British artist Danielle Brathwaite-Shirley serves existential angst and radical vulnerability at Berlin’s NOME gallery. “UNCENSORED” summons poignant figures across paintings, drawings, and a videogame, offering unflinching commentary on the grind of everyday existence as a Black trans woman. Her handwritten annotations on walls and canvases describe self-doubt, fear of violence, and the fight for survival. Perhaps the starkest, one laments, “I can’t even protect myself. Can you?”

In “Many Ghosts, Many Shells,” curator Rebecca Edwards presents a series of gaming experiences at London’s Seventeen gallery that explore identity and selfhood through worlding and simulation. The works by David Blandy and Petra Szemán, John Powell-Jones, and Danielle Brathwaite-Shirley position gameplay as “a radical tool for rethinking action,” Edwards argues, by interrogating power and erasure in digital archives, and uncovering shared imaginaries that transcend cultures and generations.

“Described in blockchain terms, sex is not soulbound—it is a matter of stake. If you want more masculinity for yourself or your workplace, simply buy some.”
– Blockchain artist Rhea Myers, elaborating on The Fractionalized Phallus (2025) she currently has listed for sale through Nagel Draxler. Contextualizing her project that divvies up 3D scan data of her pre-gender-confirmation-surgery body—as per usual—Myers envisions and enacts the bold and transformative ideas implicit in crypto protocols.
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