Vintage Computing Researcher Delves into Procedural Dungeons Generated by 1980 Electronic-Board Game

“Eat mace, die-cast 4-bit-computer-controlled dragon.”
– Pseudonymous microcomputer researcher ClassicHasClass, concluding a teardown of Dungeons & Dragons Computer Labyrinth Game (1980), an electronic board game that used a Texas Instruments printed circuit board (PCB) to generate procedural dungeons, adversaries, and treasure
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